Tuesday, 12 November 2013

Majesty Skill Guide level 40 & 50 in Dragon Nest

Majesty is really great to have in team plays as they can manipulate time, turning dangerous situations to opportunities. To be more specific, she can stop the time at a certain area and, she can be a great asset to the party as she can hasten the cooldown of the members' skill.

Not only that she's great in team plays, she can also obliterate enemies with her powerful dark magics in PVP matches. With the right skill build and in the hands of a skillfull player, Majesty can be a force to be reckon with in Dragon Nest SEA.

Now to help you out with the Skill build part, I have put up a guide which discusses about the ideal or should I say,best skill build for Majesty in Dragon Nest SEA. Take note that this guide was created, based on my experience playing the class and of course, with the help of tons of research and experimentation. So, let's cut to the chase and present to you, my Ideal Skill Build for Majesty in Dragon Nest SEA.

Sorceress Skill Tree

Flame Burst- Not much of a needed skill as a Majesty so I prefer not leveling this skill. Majesty rely mainly on dark magic attacks making this skill obviously worthless as its a fire magic skill.


Glacial Spike- It's a great skill for both Saleana and Elestra but somehow, just good for Majesty and Smasher. When you are a Majesty, you might as well get the 20% freeze probability as when you freeze the enemy, they will gain 30% more damage to the next skill you have casted. Well, it's not that big as the 100% damage boost for Elestra as they can stack freeze status more often than Majesty but the fact is, 30% more damage can be a big help on both PVE and PVP. The choice is yours if you want to get the 20% freeze or ignore this skill.

Void Blast- This may be a good skill to level up as a Majesty. The damage is good when leveled up further and the range is a bit good too. However, you will be short of SP if you have increase Glacial Spike until the you will get the 20% freeze probability. If you do think that Glacial Spike is not that useful for you though, then you might as well add the SP to suffice the SP requirement to get your Force User skills, to this skill.

Shockwave- Put 1 SP for utility. This is the skill that will save you from close range attackers which are hounding you while your other skills are off cooldown.



Wheeling Staff- Don't add SP on this skill as it uses the physical attack power of your class.


Poison Missile- Put 6 SP on this skill for the 3 poison pool. A very good skill to have especially in PVP as it can literally make your opponent look silly when they step or hit by the poison. In addition, it's a great skill to invest SP as it uses dark attribute which only means that can gain more damage from this skill.

Important Notes: the damage isn't that great however. It's only good as we all know that it will reduce its damage to 50% after 10 hits. That is why I keep this skill to only level 6.

Counter Spell- Get this skill. It allows you to get back up quickly while doing damage and pushing enemy away (a bit), after you have been knocked down to the ground.


Charged Missile- In my opinion, it's really not wise to invest SP on this skill. The long rage attack is not worth the SP as you'll jeopardize your normal attack from being spammed. In addition, the damage isn't that significant when increase making this skill really bad.


Aerial Evasion- Max this skill to avoid being juggled in the air often times by the enemy.



Blink- Max this skill for mobility and evasion purposes.


Escape- Max this skill. This skill is really useful for Majesty in both PVP and PVE as it can let you escape enemy attacks even if you have been paralyzed.


Hammer Strike and Poor Kick- These skill are really not good to invest SP on as it uses the physical attack power of Majesty.


Mana Flow- Get this skill. It doesn't require any SP.


Physical Mastery- An additional Health pool would be useful as we all know that Majesty has a lot pool of HP. Max this skill.


Mental Mastery- Additional MP would be useful for Majesty as she often use a lot of skills.




Physical Mastery- Max this skill. Mana Regeneration is essential to your class as you will definitely drain a lot of mana fast by using your active skills.


Force User Skill Tree

Gravity Ball- I put 11 SP on this skill. So far, I have no doubt about leveling this skill high. The damage at level 11 is quite impressive and most of all, the skill has a very low cooldown which makes it one of the top DPS skills of Majesty. Plus, it's a dark magic skills which only means that you will have more damage using this skill when you have high Dark Magic attribute.

Triple Orbs- At first, I was thinking twice about leveling this skill high. Based on experience, it's really hard to make this skill hit when you are a first timer but, as days past playing with my Majesty, I then realized that this skill is pretty wicked. All it takes it proper set up (with the help of your Time Stop), accuracy and timing and you will definitely love this skill. The damage of this skill is also competitive and the suction effect makes it even better as you can make your opponent still as long as the worm hole(s) is in the field. I prefer leveling it at 11 as the damage is really superb at this level.

Black Hole- Put 1 SP for prerequisite and for utility. I advice not to max this skill as its damage isn't that significant at all and more worst, when you cast this skill at the wrong place at the wrong time, it could lead to death.

Summon Comet- Max this skill. One of your damager skill as a Majesty and there is no way you don't want to max out this skill. 


Gravity Ascension- Put 1 SP for prerequisite. It's more like your Black Hole but only bigger. The suction speed is also the same. The only difference is that this skill do more damage than your Black Hole. But, I strongly advice to use this skill wisely and not just cast it when its ready as it can put you into various dangers.

Teleport- Put 1 Sp on this skill. Why not max out? Well, the thing is, you need the SP meant to level this skill to other useful Majesty skills. Instead of maxing out this skill, you can lessen its cooldown by getting a 20% cooldown reduction for this skill which is more recommended than spending lots of SP on this skill. 

Gravity Sphere- Don't put SP on this skill. Although it has dark attribute, Void Wave is more useful than this skill as it only attacks enemies at front.


Void Wave- Put 1 SP on this skill. I prefer getting this skill than Gravity Sphere. It has a fairly wide AOE that can hit nearby enemies, push them away (a bit), and also has a chance of stunning them. 

Time Stop- Put 2 SP on this skill. Some may say that you should max out this skill for the longer freeze time duration but for me, I think 8 seconds is enough. The fact is, you can't really get the full duration in PVP as the enemy can escape by pressing the left and right directional key rapidly. When they do click it rapidly, probably the average freeze time duration you will get is from 3-4 seconds utmost. Plus, in terms of dungeons and nests, you can't freeze big bosses. So, that is why I prefer leveling it to just 2.

Time Dodge- For PVP fanatics, this skill might come in handy. When you have been staggered by an enemy attacks, you can then press the normal enemy dish out a wave of light which stops enemy for 1.5 seconds at level 1. It is good for utility in PVP as the 1.5 seconds is really crucial especially when you are low in HP and you need to get out as fast as you can. Well, at the end, it's really your choice to get this skill or not.

Beyond Time- Without a doubt, you should max this skill. It enables your character to accelerate time, decreasing all your skill cooldown and as well as your party. This skill is what makes Force User really useful in dungeons and nests and also, very effective in PVP.

Gravity Trap- Put 1 SP or don't get this skill. If you use this skill wisely, then you will probably find it very useful. It can slow enemy movement as long as this skill is on the field which can make them an easy target.

Mana Surge- I don't know about you but I prefer not getting this skill. At max level, surely you have enough MP and MP regeneration which will make this skill useless for Majesty. Plus, you do need as much SP as you can get for the other most needed skills.

Linear Ray- Level 1 for prerequisite. It may have a good damage but not really that good. It also doesn't have a good AOE and you need to aim perfectly to enemy to make it hit. So, that is why I just level this skill to get Spectrum Shower.

Force Shield- Put 1 Sp on this skill for prerequisite. If the damage absorption and the additional magic attack where a bit higher, then I would have suggested to max this skill. However, it's not and it's a passive skill which only means it depends on CHANCE to cast this skill.

Nine Tail Laser- Other players don't like this skill as it's really hard to hit enemies with the full damage. But for me, it's really quite a great skill. All you need is proper set up. In my case (at PVP), I often make the full hits of this skill counts when then enemy has been trap in my poison missile or Gravity Trap. The damage is really superb when it hits and especially when it is at level 6.

Force Mirror- I prefer adding 1 SP on this skill. I suggest not to max this skill as oppose to what everyone is saying. The only thing you need on this skill is the ability to block attacks (frontal) and the 15% increase in magic damage. Most of the time, I don't cast this skill especially in PVP, ESPECIALLY, when I go against Gearmaster or Shooting Star. Often times, they can target the Force Mirror and with their Pingpong Bomb which can then bounce to us. USE THIS SKILL WISELY!

Spectrum Shower- I prefer leveling it to 6 as the damage peeks at this level. The damage is insanely good but, you should make sure that you properly use this skill. 


Important Notes: Spectrum Shower doesn't hit melee enemies. So, I suggest that you should practice using the skill and determine the right range to cast it to acquire the full benefit of this skill.

Ultimate Skills

Just Meteor Storm or Dual Ultimate?

If I weren't short of SP, then probably I would have the Dual Ultimate. Eraser does more damage than Meteor Storm and your damage taken will be lessen while in your casting this skill (your are in super-armor state). But the fact is, you will be short of SP at level 50 cap so that is why I prefer just getting Meteor Storm to get my Majesty Skills.

Majesty Skill Tree

Steal Magic- Get this skill just for the purpose of getting the next one. Well, this skill is not that good in PVE but might come in handy in PVP. It enables you to copy the buff that your enemy has casted. I think that the name of the skill should be Copy Magic and not steal as it don't steal the buff but just copy it. 

Gravity Ball Ex- Get this skill. Grants your Gravity Ball additional damage and it allows your Gravity Ball to explode three times at a wide AOE.


Switch Gravity- Definitely you should get this skill. Without a doubt, this is one of the best skill as a Majesty. It does insane damage, has a fairly wide AOE and most of all, fast casting speed. The only downside is that the cooldown is long though.

The next thing you should know are the ideal skill plates for a Majesty. Currently, I equipped my Majesty with the following skill plates:

Teleport- 20% decreased cooldown
Gravity Ball- 20% increased damage
Triple Orbs- 20% increased damage
Summon Comet- 20% increased damage

The last thing you might want to look at is my current level 50 skill build for Majesty in Dragon Nest SEA. Here it is:
Sorceress Skill Tree
Force User Skill Tree
Majesty Skill Tree

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