Thursday 26 December 2013

Update To Bringer Class:Full Skill Description


Bringer is the guide of light and darkness. He has 2 faces, light and dark.
Light Fury, proficient in the use of the inner good’s power. Judges enemies with the powers of light and fury. Light Fury uses Light based attacks.
Abyss Walker, proficient in the use of the inner darkness’ power. The conqueror of the abyss who inflicts pain to his enemies. Abyss Walker are using Dark based attacks.
From Halfsugar the Bringer class is similar to the Screamers, Light Fury is very PvE based and Abyss Walker is very PvP based like the Dark Summoner.
After watching a cool PvP video from abysswalker i would like to share a video about Lightfury's Gameplay by Halfsugar. Though, I guess I am missing one skill for the Light Fury skill tree but I can’t confirm until I see the skill tree itself when CDN releases theirs. Our could any kind soul show me the layout of the tree if you are playing KDN?
Bringer’s use a mechanism called the Dark Burn. The dark burn status will be inflicted to enemies when they are attacked by skills from the Abyss Walker side. In PvE the burn will inflict 30% of the final damage and in PvP 10% of it.
Skill names are using Taiwan server’s data so it may change in DNSEA or CDN.
Skill Names:
Bringer Skills:
Chakra Cure 
Use chakras to debuff allies.
Maximum only up to 10 debuffs removed.
Level 1: 60 seconds cool down
Level 6: 35 seconds cool down
Level 10: 15 seconds cool down
Level 11: 10 seconds cool down (Skill ring needed)
Chakra Cure
Illusion of Chakra
Uses the power of chakra to move forward quickly. There are a few ways to use the skill.
Normal Attack Button: Stops and attacks enemies, unleashes 100% physical attack.
Special Attack Button: Jumps.
Shift + direction (Tumble): Disappears for awhile and reappear in the pressed direction.
Space bar: Moves backwards.
When enemies are attacked using this skill, it will leave a mark on them for 20 seconds.
Summoned AIs and Clones will attack the marked target.
Level 1: 30 seconds cool down
Level 6: 20 seconds cool down
Level 10: 12 seconds cool down
Level 11: 10 seconds cool down (Skill ring needed)
Illusion of Chakra
Ring of Chakra (30 seconds cool down)
Creates a chakra tunnel in front while inside the tunnel,  movement speed increases by 50%, damage taken in the tunnel reduced.
Last for 10 seconds.
Movement Speed 50%.
Damage reduced according to level.
Level 1: Reduces damage in tunnel for 10%
Level 6: Reduces damage in tunnel for 15%
Level 11: Reduces damage in tunnel for 20%
Level 16: Reduces damage in tunnel for 25%
Ring of Chakra
Summon Shadow (30 seconds cool down)
Clones own self. Clones will utilize a portion of player’s skills then disappear.
Level 1: Physical Attack 150% Lasts for 10 seconds. 2 clones.
Level 11: Physical Attack 200%. Lasts for 15 seconds. 2 clones.
Summon Shadow
Healing of Ajna (60 seconds cool down)
Summons a Rabbit Ninja. Rabbit Ninja will allow you to heal a portion of HP.
Every 2 seconds HP will be recovered.
Last for 10 seconds.
Summoned AI has a global cool down of 5 seconds.
Level 1: Every 2 seconds 0.648% HP
Level 6: Every 2 seconds 1.248% HP
Healing 
Bless of Ajna (30 seconds cool down)
Summons a Bear Ninja. Bear Ninja increases user’s light and dark attack.
As long as the bear doesn’t die the buff will be active.
Summoned AI has a global cool down of 5 seconds.
Level 1: Light Attack +4%, Dark Attack +8%.
Level 6: Light Attack +14%, Dark Attack +28%.
Level 7: Light Attack +16%, Dark Attack +32%. (Skill ring needed)
Bless
Pact of Ajna (30 seconds cool down)
Summons a Cat Ninja. Cat Ninja will help the summoner to attack enemies.
Dark Element
Summoned AI has a global cool down of 5 seconds.
Level 1: 443%+637
Level 6: 549%+1095
Pact
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Light Fury Skill Tree
Outbreak (9 seconds cool down)
Rush forward attack enemies. When rushing forward press [Special Attack button] to knock enemies down onto the ground. When landing additional 50% damage is dealt.
Light Element
Level 1: 407%+85
Level 6: 484%+980
Level 11: 561%+11620
Level 16: 638%+24835
Outbreak
Chakra of Energy (15 seconds cool down)After gathering chakra, releases the chakra energy to surroundings.The chakra will heal own self and the 2 party members with the lowest HP.Members that cannot be healed will be ignored.
Level 1: 5.4%
Level 11: 14.4%
Level 16: 18.9%
Level 18: 20.7% (Skill ring needed)
Chakra of Energy
Healing of Chakra (10 seconds cool down)
Meditates and levitates to support teammates.
Shoots out a pulse of Chakra to heal teammates HP and MP.
As time passes, the frequency between pulses increases.
Increasing the attack of nearby teammates for 2 seconds.
Pressing [Special Attack Button] while casting will tumble backwards and cancel the skill.
Level 1: 1.1% HP 5.4% MP Increase 25.2% attack.
Level 11: 2.9% HP 14.4% MP Increase 43.5.2% attack.
Level 14: 3.4% HP 17.1% MP Increase 48.6% attack. (Skill ring needed)
Healing of Chakra
Ring Strike (25 seconds cool down)
Instantly flies into the air, creates a chakra ring below the caster. Chakra ring spins and attacks nearby enemies. The caster and the ring slowly falls back down. Enemies hit by the ring are damaged and knocked down.
Press “Space bar” during the skill to cancel and land.
Light Elemental
Level 1: Every hit 122%+399
Level 6: Every hit 153%+4447
Level 11: Every hit 184%+10029
Level 16: Every hit 214%+17834
Ring Strike
Ring of Energy [Level 40 Ultimate] (120 seconds cool down)
Charges a chakra in the hand to either attack mobs or protect allies.
Normal Attack Button: Creates an area that protects allies, 70% physical/magical damage reduction. Removes 10 debuffs.
Special Attack Button: Fires the chakra allowing it to explode.
Light Elemental
Level 1: 2427%+8105
Level 2: 2494%+34145
Ring of Energy
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Abyss Walker Skill Tree
Illusion Strike (9 seconds)
Strike enemies with knives from the abyss. Inflict “Dark Burn” status when hit by the skill.
Dark Burn inflicts 30% of the damage.
Burn lasts for 10 seconds.
Dark Elemental
Level 1 Every knife 22%+5
Level 6 Every knife 26%+66
Level 11 Every knife 30%+752
Level 16 Every knife 34%+1662 
A total of 19 knives can be released.
Level 16 full board damage: 646%+31578
IllusionStrike
Halfsugar notes that although in PvE the damage is not great but for PvP the board damage does not change but the end damage changes making it a very high damage skill. The super armor breakage for this skill is really high.
(It should be nerfed next month.)
Night Explosion (12 seconds)
Summons a magic circle in the front then explodes. Inflicts “Dark Burn” status when hit by skill.
Dark Burn inflicts 30% of the damage.
Burn lasts for 10 seconds.
Dark Elemental
Level 1: 469%+169
Level 6: 546%+3075
Level 11: 622%+15743
Level 16:699%+29775
Night Explosion
Spectral Gaze (20 seconds cool down)
Summons knives from the abyss to attack and float enemies.
Dark Elemental
Level 1: 277%+972
Level 11: 402%+27040
Spectral gaze
Shadow Focus (Cool down 18 seconds)
Lower your eyesight to see into the abyss and attack enemies.
Target infected with “Dark Burn” status, frontal explosion will be inflicted, rendering them blind for a few seconds.
Adds additional final 5% damage for Dark Burn.
Dark Elemental
Level 1: 477%+683
Level 6: 553%+8424
Level 11: 630%+19871
Level 15: 655%+28410
Level 16: 706%+36385 (Skill ring needed)
Shadow Focus
Plasma Burst (15 seconds)
Leaps into the air and strikes down to create an abyss. Inflicts “Dark Burn” status when hit by skill.
This skill can be cast when you are in mid air. 
Dark Burn inflicts 30% of the damage.
Burn lasts for 10 seconds.
Dark Elemental
Level 1: 340%+230
Level 6: 416%+3844
Level 11: 493%+18406
Level 16: 569%+34593
Plasma Burst
Line of Darkness (27 seconds cool down)
Using dagger to dash towards and harm enemies.
Press the [Normal Attack Button] to add one more dash. Maximum of 2 dash.
Inflicts “Dark Burn” status when hit by the skill.
Dark Burn inflicts 30% of the damage.
Burn lasts for 10 seconds.
Dark Elemental
Every dash causes
Level 1: 781%+2158
Level 6: 974%+27000
Level 11: 1168%+32420
Line of Darkness
Dark Conviction [Level 40 Ultimate] (120 seconds cool down)
Attract abyss chakra from the ground. It will float up and drop back down on enemies.
Dark Convition
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Light Fury Skills
Chakra of Miracle [Level 45 Skill] (60 seconds cool down)
Gives allies the power of the miracle chakra.
Chakra will heal allies for a short duration.
Heals every 1 second. Skill lasts for 3 seconds.
Level 1: 75%+20250
Level 3: 121%+42250
Chakra of Miracle
Sunshine Spark (30 seconds)
Leaps into the air and gathers a large ball of chakra and launch it at enemies.
Chakra will deal damage to enemies and explode when it hits the ground. Enemies hit by the chakra will take increased damage for a period of time.
Light Elemental
Every piercing damage increase 5% extra damage. Increases damage taken by 20% when hit.
Level 1: 1257%+15648
Level 6: 1645%+36108
Level 7: 1689%+39641
Sunshine
Outbreak EX
Last hit adds an additional 30%
While rushing forward, click [Normal Attack Button] to dodge and jump backward.
When dodged, the chakra will remain there and damage mobs in the area.
Final hit damage 80%.
Outbreak EX
Chakra of Energy EX
Number of allies heal increase to 3. Added movement speed increased by 50%.
Chakra of Energy EX
Healing of Chakra EX
Adds a damage reduction effect. Damage received while casting this skill is reduced by 50%.
Pressing [Normal Attack Button] can allow you to cast Sunshine Spark.
Healing of Chakra EX
Ring Strike EX
Increases the AoE and attack of Ring Strike.
Damage increased by 30%.
Ring Strike EX
Unbelievable Chakra of Light [Level 65 Passive]Strengthens light chakras. Increases light attack.
When casting “Outbreak” or “Chakra of Miracle”, physical attack is increased.
Light Attack +10%
Activation: Physical Attack +10, lasts for 10 seconds
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Abyss Walker Skills
Incarnation of Dark [Level 45 Skill] (60 seconds cool down)
Using the power of dark chakra, increases own self and allies dark attack for a period of time.
Level 1: Increases 10% to dark attack. Lasts for 30 seconds.
Level 3: Increases 20% to dark attack. Lasts for 30 seconds.
Level 4: Increases 30% to dark attack. Lasts for 30 seconds. (Skill ring needed)
Dark Incarnation
Nightfall (30 seconds cool down)
Cast a circle of dark chakra around own self.
Enemies in the area will receive damage. Increases damage received while in the area.
When summoning increases 10% damage.
Level 1: 121%+1210, increases damage inside by 10%, max of 20 hits.
Level 1: 160%+3180, increases damage inside by 20%, max of 20 hits.
Level 1: 173%+4217, increases damage inside by 26%, max of 20 hits.
Night Fall
Illusion Strike EX
After throwing the knives additional knives are thrown once more.
Every knife adds 30% damage.
Press [Normal Attack Button] to launch the knives in a  linear direction (Like Chaser’s Raindrop skill)
Press [Special Attack Button] to launch the knives in a fan shape (Like Fan of Edge)
Illusion Strike EX
Night Explosion EX
The magic circle explosive damage increases by 30%.
The magic circle will now generate a chakra that sucks enemies.
Chakra that sucks enemies will deal damage up to 12 hits. Every hit is 5%. Total of 60% extra damage.
Night Explosion EX
Plasma Burst EX
When you hit the ground dark sparks will be generated.
Sparks will add an additional 30% damage. After landing, press [Special Attack Button] to dodge backwards.
The EX will also leave a poison like substance on the ground dealing damage.
Plasma Burst EX
Line of Darkness EX
After the 2nd dash, press the [Normal Attack Button] to produce an additional dash.
LOD EX
Unbelievable Chakra of Abyss [Level 65 Passive]
Strengthens dark chakras. Increases dark attack.
When casting “Illusion Strike and “”Shadow Focus”, physical attack is increased.
Dark Attack +10%
Activation: Physical Attack +10%, lasts for 10 seconds