Firstly, let's determine the two new Ex skills of an Sniper. Here they are:
Aerial Chain Shot Ex- Aerial Chain Shot is enhanced to increase explosion area and when Special Attack Button is entered, numerous arrows can be shot at once.
Seige Stance Ex- Siege Stance is enhanced. When normal attack button is entered, attack area is increased and a bigger damage is given at once. Additionally, enter Special Attack Button to give a shorter distance but bigger damage to more enemies by firing many arrows at once.
Now let us proceed to the level 60 skill build for Sniper.
I hate to say this guys but I did spend a skill reset scroll for the level 60 build... There goes my 10k gold :(.
Well, anyway. let's see the changes that undergo-ed from level 50 to level 60 Sniper skill build..
On the Archer tree the only thing that have changed is the redistribution of 1 point from Multi Shot to Twin Shot. As you all know, Twin Shot is one of the BM skill which can deal the most DPS. With that being said, I think it would be wise to max it to the fullest level. In terms of Multi Shot, I only use this skill when enemies get close to me. Take note that this skill has the ability to destroy the Super Armor of the enemy and it can flinch them. It is best use for utility than damage as a BM.
And of course, the passive enhancement is at max level. These are the HP, MP and MP recovery. MP is special mentioned to be at max level as you notice, the MP consumption at current level 60 cap is really fast and, you don't want to have mana problems, especially in ladder matches.
And lastly, Aerial Evasion, Tumble and the power Tumble are a no-brainer must max skill.
On the Bowmaster skill tree, Charged Shot is at max level. Since this is our staple skill as a Sniper and we really mainly on this, it is at max level for the maximum damage output.
Also, Aerial Chain Shot is at max level. One of our main DPS skill as a Sniper and, with the Ex version which enhances this skill with the larger explosion and more arrows, it is without a doubt, a highly recommended skill to be max.
You might be wondering why I did not add some points on Seige Stance. Even though it has an ex version now still, the time spent on casting this skill is really long. You will just use this skill in times when your opponent is down in PvP or he/she stays in a certain location due to, you manage to hit him/her with Ankle Shot or Stunning Shot. While in PvE, it is a big risk casting this skill especially on big bosses.
If you followed my level 50 skill build for Sniper, then you will notice that I have just left it to level now at level 60. Well, the reason behind this is I need the points intended to level this skill to 11, and distribute it on Aerial Chain Shot and Charge Shot. Meaning, I need to sacrifice points on this two maximize my two main DPS skill.
Then there's the longbow mastery at max level. Why did I max this skill at this current level? Well, by now, I prefer using Longbow as a Sniper than Crossbow. It is deciding which you want most Critical (Longbow) or increase in magic attack power (Crossbow), and I have decided to go with more critical. Do remember that the critical cap at level 60 is increased and for me, I would prefer depending on Longbow to increase my Critical. In line with this, Longbow mastery is a great asset for Longbow user, especially to Bowmaster. You would want that extra range and additional damage from this passive. The range is special mentioned as ton's of improvement has undergone on Dragon Nest SEA at level 60 cap, especially on AOE. That is why we need to get as much range as possible.
Now again, the explanation on why to sacrifice Spiritual Excel. At level 60, I rather sacrifice this skill to get the most needed one.. So you are saying that Critical isn't needed for Sniper? NO.. I am not saying that. What I am trying to imply here is that you can get as much critical as you want with the help of weapons, armors, accessories and as well as heraldries. I think these things are sufficient to get your desired critical.
And lastly on the Sniper tree, I did max out Critical Break for that extra percentage of critical. Why Cheating point is left at level 1. The increase per level is good but the fact is, you are not using this skill every time. Unlike other skills like Aerial Chain Shot and Charge Shot which is basically part of your main skill rotation, Cheating Point is use only in certain situation. Do remember that it has long cooldown so instead of adding points on this, I better add those points to the ones which can do more DPS.
Charge Shot Ex is a must get as not only that it is a prerequisite but the enhancement for the Charge Shot is really crucial. Remember that this passive enhancement lowers the casting animation. Paired with a skill plate which hasten the action speed of Charge Shot, it may cut up 1.07 seconds on casting time.
While the two new Ex version is a no-brainer get also. Take note that this doesn't cost any SP and a bit of enhancement to Siege Stance is good while getting Aerial Chain Shot Ex is a big boost to you.
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