Tuesday 12 November 2013

Moonlord Skill Guide for level 60 in Dragon Nest


First, let us see the two new skills of Moonlord at level 60 cap. The two new Ex skills are:


Cyclone Slash Ex- Cyclone Slash in enhanced to increase attack area and pull nearby enemies that have not been hit as well.


Crescent Cleave Ex- Crescent Cleave is enhanced. Execution time is reduced and 5 large sword energies are fired and when normal attack button is entered again, 2 additional large sword energies are fired.

Compared to my level 60 build for Gladiator skill build that has the option to get the Parrying skill or not, for my Moonlord skill build, I am using the "No Parrying Skills" build... 

Why? It's very simple logic you know...


Most of the time, Moonlord are at a distance with enemies, hitting them from afar. Unlike Gladiator that are always on the front line of battle, Moonlord has that thing called "RANGE" advantage. That is why I prefer not having the Parrying skills in my Moonlord build...


Here is my build guys...

Warrior Skill Tree

Swordmaster Skill Tree
Moonlord Skill Tree
For the Warrior skill tree. Well, I think it's pretty self-explanatory: We need to max out HP, MP and Mind Conquer. HP for more life of course and MP and Mind Conquer is for more MP and MP recovery. Remember that the skills on level 60 cap does consume a lot of mana and when I say consume, it means very fast...

Rising Slash is at level 6 for that extra hit for PvP purposes. 

On the Swordmaster skill tree, MLS is a must max skill as we all know that this is one of our main DPS skill as a Moonlord. At level 16, the damage reaches its highest potential and I think it should stay at the state (at the moment).

Still, we get some of the skills on the Gladiator side until Front Shove. Do remember that Front Shove has this thing called iFrame which basically a life saver on nuke attack from boss or, from other players on PvP.

Halfmoon Slash is a no-brainer must max skill for me. The AOE and as well as the damage is really that attractive and it leaves me no choice but to max it... Plus, did you know that this skill will have its Ex version soon :D.

Now, the biggest issue that we must focus on this tree is on Cyclone Slash and Crescent Cleave.

First, let's go with Cyclone Slash... Why at level 11? and not just level 6... Based on research and experience, the Cyclone doesn't changed at level 6. It is tested by many Moonlords including me, that level 11 is the most desirable level for this skill as an ML. In this stage, the damage of the skill increases and as well as the size of the Cyclone. And yes, don't forget that it has now an Ex version which pulls nearby enemies which aren't hit by the cyclone directly and of course, that extra damage.

Secondly, the Crescent Cleave. This skill has become one of the most fancy and good source of damage for a Moonlord. In PvE, the damage of this skill is pretty awesome especially if you are up against large bosses. PvP-Wise, well, I think we know that any enemies in front will have no way to escape those waves if aim and time it perfectly. It is better to level it to 11 for superior damage capability.

And lastly on the Moonlord tree, MBD is at max level as it is one of our asset for DPS and Flash Stance is also at max level for more damage output. All Ex version is a no-brainer must get!

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